![]() As game developers discovered, Linux will often account for a vastly disproportionate amount of your bug reports for its share of installs. That's without even getting into things like driver issues that are arguably not Linux's fault. There is a ludicrous level of fragmentation where even individual distributions break compatibility with themselves every few years, and there is no widely accepted standard for binary application distribution. The obvious explanation for this is that $50 six years ago isn't enough to sustainably develop all the functionality of a full Illustrator replacement, but to that end, I wonder why Serif hasn't made any movement toward a paid upgrade path.Īnd Linux is absolutely the worst "platform" you could ever have to port commercial software to. That roadmap has long since been deleted, and most of the features added to Designer since then have been subtle workflow enhancements (a contour tool last year was a notable exception). Circa 2015, they had a public roadmap of everything they planned to add to the 1.x branch, including key illustration features such as shape blends and distortion envelopes. Serif's long-term aims with its vector package remain a mystery to me. For side projects, I've made it work – for all the effort Serif has put into improving the fundamentals, Designer remains a feature-poor Illustrator replacement for complex illustration. I've been using Affinity Designer since its beta in 2014, and it has made the gradual decomposition of Illustrator CS6 (the last non-rental version, effectively unusable on modern MacOS) much easier to endure.įor my professional needs, Designer is a perfect fit, as I only use it when I need to design an icon that would be too complex for Sketch.
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